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Patient Class Reference
Inheritance diagram for Patient:
Inheritance graph
Collaboration diagram for Patient:
Collaboration graph


class  AdditionalInformation

Public Member Functions

 Patient (PatientMeta meta)
void save ()
List< string > getAdditionalInfoTabs ()
List< AdditionalInformationgetAdditionalInfo ()
int getViewCount ()
int insertView (View newView, int index)
View getView (int index)
void deleteView (int index)
void saveViews ()
void setupDefaultWidgets ()
void updateAnnotationList (List< GameObject > list)
void createAnnotations ()
void saveAnnotation ()
void finishedLoading (object obj=null)
void closePatient (object obj=null)
- Public Member Functions inherited from PatientMeta
 PatientMeta (string folder)
 PatientMeta (PatientMeta toCopy)
override string ToString ()

Static Public Member Functions

static Patient getLoadedPatient ()
static void close ()
- Static Public Member Functions inherited from PatientMeta
static PatientMeta createFromFolder (string folder)

Additional Inherited Members

- Public Types inherited from PatientMeta
enum  OperationBodyPart {
  Bone, Liver, Brain, Pancreas,
  Intestine, Unknown
- Properties inherited from PatientMeta
string firstName [get, set]
string lastName [get, set]
string name [get, set]
string birthDate [get, set]
DateTime birthDateDT [get, set]
string operationDate [get, set]
string diagnosis [get, set]
string details [get, set]
string sex [get, set]
string path [get, set]
string dicomPath [get, set]
string meshPath [get, set]
int age [get, set]
OperationBodyPart operationBodyPart [get, set]
List< string > warnings [get, set]

Detailed Description

Definition at line 13 of file Patient.cs.

The documentation for this class was generated from the following file: